Full Body 3d Scan
At the moment we are doing some test on the potential and workflows around 3d scanning. The main interest is on the mid range scale (furniture / ergonomics) with the obvious aim to link it to 3d printing technologies. The first models are back from the printer. After the initial tests it became very clear that the raw data needs heavy processing and almost certainly some “design input” to be of some use. In that sense we see great potential for all design disciplines. |
What are you using for the full body scan in terms of hardware and software?
Hi Shane, hardware is a Kinect, software is Artec Studio. The software is great and does an awesome job on alignment and merging. Also Artects Eva scanner is brilliant form what I have seen so far. I still have to run a full test on that. Kinect as well as Eva do texture the scans. Good visual texture results rely on good light conditions, ie studio set up. Will post a Kinect texture scan as soon as I am happy with the results.